Card Codex

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17 May 2024: Card library updated.

Mercurial Transformation

1U · Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Similar cards

Color identity:
NameManaTypeText
Seal from Existence 1WWEnchantment Ward {3} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.) When Seal from Existence enters the battlefield, exile target nonland permanent an opponent controls until Seal from Existence leaves the battlefield.
Torment of Hailfire XBBSorcery Repeat the following process X times. Each opponent loses 3 life unless that player sacrifices a nonland permanent or discards a card.
Intellectual Offering 4UInstant Choose an opponent. You and that player each draw three cards. Choose an opponent. Untap all nonland permanents you control and all nonland permanents that player controls.
Unexplained Absence 3WInstant For each player, exile up to one target nonland permanent that player controls. For each permanent exiled this way, its controller cloaks the top card of their library. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward {2}. Turn it face up any time for its mana cost if it's a creature card.)
Unauthorized Exit 1UInstant Return target nonland permanent to its owner's hand. Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Reality Anchor 1GInstant Target creature loses shadow until end of turn. Draw a card.
Scheming Fence WUCreature — Human Citizen As Scheming Fence enters the battlefield, you may choose a nonland permanent. Activated abilities of the chosen permanent can't be activated. Scheming Fence has all activated abilities of the chosen permanent except for loyalty abilities. You may spend mana as though it were mana of any color to activate those abilities. 2/3
Proper Burial 3WEnchantment Whenever a creature you control dies, you gain life equal to that creature's toughness.
Art Appreciation 1RSorcery Put an art sticker on a nonland permanent you own. Then ask a person outside the game to rate its new art on a scale from 1 to 5, where 5 is the best. When they rate the art, up to that many target creatures can't block this turn.
Horizon Stone 5Artifact If you would lose unspent mana, that mana becomes colorless instead.
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