M:tG card similarity search
1U · Sorcery — Lesson
Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.
Name | Mana | Type | Text |
---|---|---|---|
Merry-Go-Round | Artifact — Attraction | Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.) | |
Molten Sentry | 3R | Creature — Elemental | As Molten Sentry enters the battlefield, flip a coin. If the coin comes up heads, Molten Sentry enters the battlefield as a 5/2 creature with haste. If it comes up tails, Molten Sentry enters the battlefield as a 2/5 creature with defender. */* |
Cephalid Snitch | 1U | Creature — Cephalid Wizard | Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1 |
Skulking Fugitive | 2B | Creature — Horror Mercenary | When Skulking Fugitive becomes the target of a spell or ability, sacrifice it. 3/4 |
Peacewalker Colossus | 3 | Artifact — Vehicle | {1}{W}: Another target Vehicle you control becomes an artifact creature until end of turn. Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.) 6/6 |
Ral's Reinforcements | 1R | Sorcery | Create two 1/1 blue and red Elemental creature tokens. |
Amoeboid Changeling | 1U | Creature — Shapeshifter | Changeling (This card is every creature type.) {T}: Target creature gains all creature types until end of turn. {T}: Target creature loses all creature types until end of turn. 1/1 |
Windgrace's Judgment | 3BG | Instant | For any number of opponents, destroy target nonland permanent that player controls. |
Mindlink Mech | 2U | Artifact — Vehicle | Flying Whenever Mindlink Mech becomes crewed for the first time each turn, until end of turn, Mindlink Mech becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying. Crew 1 4/3 |
Infinite Authority | WWW | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature. |