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17 May 2024: Card library updated.

Mercurial Transformation

1U · Sorcery — Lesson

Until end of turn, target nonland permanent loses all abilities and becomes your choice of a blue Frog creature with base power and toughness 1/1 or a blue Octopus creature with base power and toughness 4/4.

Similar cards

Color identity:
NameManaTypeText
Wyll's Reversal 2RInstant Choose target spell or ability with one or more targets. Roll a d20 and add the greatest power among creatures you control. 1—14 | You may choose new targets for that spell or ability. 15+ | You may choose new targets for that spell or ability. Then copy it. You may choose new targets for the copy.
Wild Swing 3RSorcery Choose three target nonenchantment permanents. Destroy one of them at random.
Cruel Cut 1BInstant Destroy target creature with power 2 or less.
Defeat 1BSorcery Destroy target creature with power 2 or less.
Reave Soul 1BSorcery Destroy target creature with power 3 or less.
Vanquish the Weak 2BInstant Destroy target creature with power 3 or less.
Incongruity 1GUInstant Exile target creature. That creature's controller creates a 3/3 green Frog Lizard creature token.
Over the Top 5RRSorcery Each player reveals a number of cards from the top of their library equal to the number of nonland permanents they control, puts all permanent cards they revealed this way onto the battlefield, and puts the rest into their graveyard.
Gone Missing 4USorcery Put target permanent on top of its owner's library. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Jinx 1UInstant Target land becomes the basic land type of your choice until end of turn. Draw a card at the beginning of the next turn's upkeep.
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