M:tG card similarity search
2U · Creature — Merfolk
{1}: Merfolk Coralsmith gets +1/-1 until end of turn. When Merfolk Coralsmith dies, scry 2. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Wild Aesthir | 2W | Creature — Bird | Flying, first strike {W}{W}: Wild Aesthir gets +2/+0 until end of turn. Activate only once each turn. 1/1 |
Festering Newt | B | Creature — Salamander | When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch. 1/1 |
Frost Giant | 3RRR | Creature — Giant | Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.) 4/4 |
Dazzling Lights | U | Instant | Target creature gets -3/-0 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Krazy Kow | 3R | Creature — Cow | At the beginning of your upkeep, roll a six-sided die. If you a roll a 1, sacrifice Krazy Kow and it deals 3 damage to each creature and each player. 3/3 |
Hardy Veteran | 1G | Creature — Human Warrior | As long as it's your turn, Hardy Veteran gets +0/+2. 2/2 |
Nimrodel Watcher | 1U | Creature — Elf Scout | Whenever you scry, Nimrodel Watcher gets +1/+0 until end of turn and can't be blocked this turn. This ability triggers only once each turn. 2/1 |
Canopy Baloth | 3G | Creature — Beast | Landfall — Whenever a land enters the battlefield under your control, Canopy Baloth gets +2/+2 until end of turn. 4/3 |
Snapping Gnarlid | 1G | Creature — Beast | Landfall — Whenever a land enters the battlefield under your control, Snapping Gnarlid gets +1/+1 until end of turn. 2/2 |
Territorial Baloth | 4G | Creature — Beast | Landfall — Whenever a land enters the battlefield under your control, Territorial Baloth gets +2/+2 until end of turn. 4/4 |