Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Merfolk Observer

1U · Creature — Merfolk Rogue

When Merfolk Observer enters the battlefield, look at the top card of target player's library. 2/1

Similar cards

Color identity:
NameManaTypeText
Lantern of Insight 1Artifact Players play with the top card of their libraries revealed. {T}, Sacrifice Lantern of Insight: Target player shuffles.
Knacksaw Clique 3UCreature — Faerie Rogue Flying {1}{U}, {Q}: Target opponent exiles the top card of their library. Until end of turn, you may play that card. ({Q} is the untap symbol.) 1/4
Korlessa, Scale Singer GULegendary Creature — Dragon Bard You may look at the top card of your library any time. You may cast Dragon spells from the top of your library. 1/4
Darkpact BBBSorcery Remove Darkpact from your deck before playing if you're not playing for ante. You own target card in the ante. Exchange that card with the top card of your library.
Headliner Scarlett 3RLegendary Creature — Human Warlock Haste When Headliner Scarlett enters the battlefield, creatures target player controls can't block this turn. At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn. 3/3
Painful Memories 1BSorcery Look at target opponent's hand and choose a card from it. Put that card on top of that player's library.
Psychic Network UEnchantment Each player plays with the top card of their library held against their forehead, revealed to each other player.
Diabolic Vision UBSorcery Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Mystic Forge 4Artifact You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.
Abbot of Keral Keep 1RCreature — Human Monk Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card. 2/1
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