Card Codex

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17 May 2024: Card library updated.

Merfolk Raiders

1U · Creature — Merfolk Soldier

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) 2/3

Similar cards

Color identity:
NameManaTypeText
Shu General 3WCreature — Human Soldier Vigilance; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 2/2
Affa Protector 2WCreature — Human Soldier Ally Vigilance 1/4
Captain of the Watch 4WWCreature — Human Soldier Vigilance (Attacking doesn't cause this creature to tap.) Other Soldier creatures you control get +1/+1 and have vigilance. When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens. 3/3
Selesnya Sentry 2WCreature — Elephant Soldier {5}{G}: Regenerate Selesnya Sentry. 3/2
Mourning Patrol 2WCreature — Human Soldier Vigilance Disturb {3}{W} (You may cast this card from your graveyard transformed for its disturb cost.) 2/3
Asphodel Wanderer BCreature — Skeleton Soldier {2}{B}: Regenerate Asphodel Wanderer. 1/1
Mobilization 2WEnchantment Soldier creatures have vigilance. {2}{W}: Create a 1/1 white Soldier creature token.
Soldiers of the Watch 1WCreature — Human Soldier Double team 2/1
Veteran Armorsmith WWCreature — Human Soldier Other Soldier creatures you control get +0/+1. 2/3
Veteran Swordsmith 2WCreature — Human Soldier Other Soldier creatures you control get +1/+0. 3/2
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