M:tG card similarity search
3U · Creature — Merfolk Scout
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Name | Mana | Type | Text |
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Foundry Screecher | 2B | Creature — Bat | Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1 |
Telekinetic Bonds | 2UUU | Enchantment | Whenever a player discards a card, you may pay {1}{U}. If you do, you may tap or untap target permanent. |
Clavileño, First of the Blessed | 1WB | Legendary Creature — Vampire Cleric | Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying." 2/2 |
Cloudchaser Eagle | 3W | Creature — Bird | Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2 |
Power Matrix | 4 | Artifact | {T}: Target creature gets +1/+1 and gains flying, first strike, and trample until end of turn. |
Farseek | 1G | Sorcery | Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle. |
Devotee of Strength | 2G | Creature — Naga Wizard | {4}{G}: Target creature gets +2/+2 until end of turn. 3/2 |
Oran-Rief, the Vastwood | Land | Oran-Rief, the Vastwood enters the battlefield tapped. {T}: Add {G}. {T}: Put a +1/+1 counter on each green creature that entered the battlefield this turn. | |
Niv-Mizzet, the Firemind | 2UURR | Legendary Creature — Dragon Wizard | Flying Whenever you draw a card, Niv-Mizzet, the Firemind deals 1 damage to any target. {T}: Draw a card. 4/4 |
Castle Raptors | 4W | Creature — Bird Soldier | Flying As long as Castle Raptors is untapped, it gets +0/+2. 3/3 |