M:tG card similarity search
3U · Creature — Merfolk Scout
Islandwalk (This creature can't be blocked as long as defending player controls an Island.) {2}{U}: Tap target creature without flying. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Protocol Knight | 3U | Creature — Human Knight | When Protocol Knight enters the battlefield, tap target creature an opponent controls. Put a stun counter on that creature if you control another Knight. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/4 |
Icefall Regent | 3UU | Creature — Dragon | Flying When Icefall Regent enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's untap step for as long as you control Icefall Regent. Spells your opponents cast that target Icefall Regent cost {2} more to cast. 4/3 |
Shackle Slinger | 2U | Creature — Human Soldier | Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2 |
Landroval, Horizon Witness | 4W | Legendary Creature — Bird Noble | Flying Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn. 3/4 |
Bay Falcon | 1U | Creature — Bird | Flying, vigilance 1/1 |
Courier Hawk | 1W | Creature — Bird | Flying, vigilance 1/2 |
Eagle of the Watch | 2W | Creature — Bird | Flying, vigilance 2/1 |
Skyshroud Falcon | 1W | Creature — Bird | Flying, vigilance 1/1 |
Zephyr Falcon | 1U | Creature — Bird | Flying, vigilance 1/1 |
Roc Charger | 2W | Creature — Bird | Flying Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn. 1/3 |