M:tG card similarity search
2UU · Creature — Merfolk Scout
Flying Whenever Merfolk Skyscout attacks or blocks, untap target permanent. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Territorial Roc | 1W | Creature — Bird | Flying 1/3 |
Zephyr Gull | U | Creature — Bird | Flying 1/1 |
Reality Spasm | XUU | Instant | Choose one — • Tap X target permanents. • Untap X target permanents. |
Stonewing Antagonizer | Artifact Creature — Gargoyle Horror | Flying 4/2 | |
Misstep | 1U | Sorcery | Creatures target player controls don't untap during that player's next untap step. |
Boomstacker | 2R | Creature — Goblin Artificer | As Boomstacker enters the battlefield and whenever it attacks, stack two dice on top of it. (All dice must be stacked vertically, one on top of another.) Boomstacker gets +1/+1 for each die in its stack. Boomstacker attacks each combat if able. When the stack falls, sacrifice Boomstacker. 0/0 |
Bloodhall Priest | 2BR | Creature — Vampire Cleric | Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4 |
Vault Skirge | 1B/P | Artifact Creature — Phyrexian Imp | ({B/P} can be paid with either {B} or 2 life.) Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) 1/1 |
Wirewood Lodge | Land | {T}: Add {C}. {G}, {T}: Untap target Elf. | |
New Prahv Guildmage | WU | Creature — Human Wizard | {W}{U}: Target creature gains flying until end of turn. {3}{W}{U}: Detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.) 2/2 |