Card Codex

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17 May 2024: Card library updated.

Merfolk Sovereign

1UU · Creature — Merfolk Noble

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Creeping Tar Pit Land Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land.
Markov Warlord 5RCreature — Vampire Warrior Haste When Markov Warlord enters the battlefield, up to two target creatures can't block this turn. 4/4
Plague Spores 4BRSorcery Destroy target nonblack creature and target land. They can't be regenerated.
Jokulhaups 4RRSorcery Destroy all artifacts, creatures, and lands. They can't be regenerated.
Everlasting Torment 2B/REnchantment Players can't gain life. Damage can't be prevented. All damage is dealt as though its source had wither. (A source with wither deals damage to creatures in the form of -1/-1 counters.)
Azorius Herald 2WCreature — Spirit Azorius Herald can't be blocked. When Azorius Herald enters the battlefield, you gain 4 life. When Azorius Herald enters the battlefield, sacrifice it unless {U} was spent to cast it. 2/1
Rising of the Day 2REnchantment Creatures you control have haste. Legendary creatures you control get +1/+0.
Mageta the Lion 3WWLegendary Creature — Human Spellshaper {2}{W}{W}, {T}, Discard two cards: Destroy all creatures except for Mageta the Lion. Those creatures can't be regenerated. 3/3
Boartusk Liege 1R/GR/GR/GCreature — Goblin Knight Trample Other red creatures you control get +1/+1. Other green creatures you control get +1/+1. 3/4
Death Pits of Rath 3BBEnchantment Whenever a creature is dealt damage, destroy it. It can't be regenerated.
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