M:tG card similarity search
1UU · Creature — Merfolk Noble
Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn. 2/2
Name | Mana | Type | Text |
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Graaz, Unstoppable Juggernaut | 8 | Legendary Artifact Creature — Juggernaut | Juggernauts you control attack each combat if able. Juggernauts you control can't be blocked by Walls. Other creatures you control have base power and toughness 5/3 and are Juggernauts in addition to their other creature types. 7/5 |
Haze of Rage | 1R | Sorcery | Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Creatures you control get +1/+0 until end of turn. Storm (When you cast this spell, copy it for each spell cast before it this turn.) |
Harvesttide Sentry | 1G | Creature — Human Warrior | Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Harvesttide Sentry can't be blocked by creatures with power 2 or less this turn. 3/1 |
Violent Outburst | 1RG | Instant | Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) Creatures you control get +1/+0 until end of turn. |
Warhorn Blast | 4W | Instant | Creatures you control get +2/+1 until end of turn. Foretell {2}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.) |
Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
Rout | 3WW | Sorcery | You may cast Rout as though it had flash if you pay {2} more to cast it. (You may cast it any time you could cast an instant.) Destroy all creatures. They can't be regenerated. |
Petrified Wood-Kin | 6G | Creature — Elemental Warrior | This spell can't be countered. Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Protection from instants 3/3 |
Paragon of Gathering Mists | 3U | Creature — Human Wizard | Other blue creatures you control get +1/+1. {U}, {T}: Another target blue creature you control gains flying until end of turn. 2/2 |
Banners Raised | R | Instant | Creatures you control get +1/+0 until end of turn. |