Card Codex

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17 May 2024: Card library updated.

Merfolk of the Depths

4G/UG/U · Creature — Merfolk Soldier

Flash (You may cast this spell any time you could cast an instant.) 4/2

Similar cards

Color identity:
NameManaTypeText
Serra Zealot WCreature — Human Soldier First strike 1/1
Cliffside Rescuer 1WCreature — Kor Soldier Vigilance {T}, Sacrifice Cliffside Rescuer: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.) 2/2
Defender of Chaos 2RCreature — Human Knight Flash Protection from white 2/1
Thraben Sentry 3WCreature — Human Soldier Vigilance Whenever another creature you control dies, you may transform Thraben Sentry. 2/2
Dwarven Lieutenant RRCreature — Dwarf Soldier {1}{R}: Target Dwarf creature gets +1/+0 until end of turn. 1/2
Boros Recruit R/WCreature — Goblin Soldier ({R/W} can be paid with either {R} or {W}.) First strike 1/1
Dawnbringer Charioteers 2WWCreature — Human Soldier Flying, lifelink Heroic — Whenever you cast a spell that targets Dawnbringer Charioteers, put a +1/+1 counter on Dawnbringer Charioteers. 2/4
Bushi Tenderfoot WCreature — Human Soldier When a creature dealt damage by Bushi Tenderfoot this turn dies, flip Bushi Tenderfoot. 1/1
Faramir, Steward of Gondor 1WULegendary Creature — Human Noble Whenever a legendary creature with mana value 4 or greater enters the battlefield under your control, you become the monarch. At the beginning of your end step, if you're the monarch, create two 1/1 white Human Soldier creature tokens. 2/2
Kobold Drill Sergeant 1RCreature — Kobold Soldier Other Kobold creatures you control get +0/+1 and have trample. 1/2
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