Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meria's Outrider

4R · Creature — Elf Archer

Reach Domain — When Meria's Outrider enters the battlefield, it deals damage to each opponent equal to the number of basic land types among lands you control. 4/4

Similar cards

Color identity:
NameManaTypeText
Hidden Herd GEnchantment When an opponent plays a nonbasic land, if Hidden Herd is an enchantment, Hidden Herd becomes a 3/3 Beast creature.
Kosei, Penitent Warlord 1GGLegendary Creature — Ogre Samurai As long as Kosei, Penitent Warlord is enchanted, equipped, and has a counter on it, Kosei has "Whenever Kosei, Penitent Warlord deals combat damage to an opponent, you draw that many cards and Kosei deals that much damage to each other opponent." 0/5
Akoum Hellhound RCreature — Elemental Dog Landfall — Whenever a land enters the battlefield under your control, Akoum Hellhound gets +2/+2 until end of turn. 0/1
Narnam Renegade GCreature — Elf Warrior Deathtouch Revolt — Narnam Renegade enters the battlefield with a +1/+1 counter on it if a permanent you controlled left the battlefield this turn. 1/2
Grasping Thrull 3WBCreature — Thrull Flying When Grasping Thrull enters the battlefield, it deals 2 damage to each opponent and you gain 2 life. 3/3
Cemetery Prowler 1GGCreature — Wolf Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler. 3/4
Champion of Wits 2UCreature — Naga Wizard When Champion of Wits enters the battlefield, you may draw cards equal to its power. If you do, discard two cards. Eternalize {5}{U}{U} ({5}{U}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Naga Wizard with no mana cost. Eternalize only as a sorcery.) 2/1
Commercial District Land — Mountain Forest ({T}: Add {R} or {G}.) Commercial District enters the battlefield tapped. When Commercial District enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Elegant Parlor Land — Mountain Plains ({T}: Add {R} or {W}.) Elegant Parlor enters the battlefield tapped. When Elegant Parlor enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Hedge Maze Land — Forest Island ({T}: Add {G} or {U}.) Hedge Maze enters the battlefield tapped. When Hedge Maze enters the battlefield, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
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