Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Merieke Ri Berit

WUB · Legendary Creature — Human

Merieke Ri Berit doesn't untap during your untap step. {T}: Gain control of target creature for as long as you control Merieke Ri Berit. When Merieke Ri Berit leaves the battlefield or becomes untapped, destroy that creature. It can't be regenerated. 1/1

Similar cards

Color identity:
NameManaTypeText
Wrangle 1RSorcery Gain control of target creature with power 4 or less until end of turn. Untap that creature. It gains haste until end of turn.
Toxic Stench 1BInstant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Crackleburr 1U/RU/RCreature — Elemental {U/R}{U/R}, {T}, Tap two untapped red creatures you control: Crackleburr deals 3 damage to any target. {U/R}{U/R}, {Q}, Untap two tapped blue creatures you control: Return target creature to its owner's hand. ({Q} is the untap symbol.) 2/2
Sedge Troll 2RCreature — Troll Sedge Troll gets +1/+1 as long as you control a Swamp. {B}: Regenerate Sedge Troll. 2/2
Dread Charge 3BSorcery Black creatures you control can't be blocked this turn except by black creatures.
Merrow Levitator 3UCreature — Merfolk Wizard {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3
Crimson Muckwader 1RCreature — Lizard Crimson Muckwader gets +1/+1 as long as you control a Swamp. {2}{B}: Regenerate Crimson Muckwader. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 2/1
Genesis Chamber 2Artifact Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 colorless Myr artifact creature token.
Refuse to Yield 1WInstant Target creature gets +2/+7 until end of turn. Untap it.
On Alert 2WInstant — Adventure Target creature gets +2/+2 until end of turn. Untap it. (Then exile this card. You may cast the creature later from exile.)
Page 107