Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Merrow Commerce

1U · Tribal Enchantment — Merfolk

At the beginning of your end step, untap all Merfolk you control.

Similar cards

Color identity:
NameManaTypeText
Goblin Influx Array 3REnchantment Goblin spells you cast cost {R} less to cast. (If it doesn't require {R}, it costs {1} less to cast.) At the beginning of your end step, conjure a random card from Goblin Influx Array's spellbook into your hand.
Rooftop Nuisance 2USorcery Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell and you may choose a new target for the copy.) Tap target creature. It doesn't untap during its controller's next untap step. Draw a card.
Decision Paralysis 3UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Frost Breath 2UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Done 3UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Shadowheart, Cleric of Order 1WBLegendary Creature — Human Elf Cleric Deathtouch At the beginning of your end step, Shadowheart, Cleric of Order deals 1 damage to each player. Whenever you lose life during your turn, create a 2/2 white Knight creature token. 4/4
Will of the Naga 4UUInstant Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Tap up to two target creatures. Those creatures don't untap during their controller's next untap step.
Orcish Farmer 1RRCreature — Orc {T}: Target land becomes a Swamp until its controller's next untap step. 2/2
Swift Spiral 1WInstant — Adventure Exile target nontoken creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Chilling Grasp 2UInstant Tap up to two target creatures. Those creatures don't untap during their controller's next untap step. Madness {3}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
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