M:tG card similarity search
1U · Tribal Enchantment — Merfolk
At the beginning of your end step, untap all Merfolk you control.
Name | Mana | Type | Text |
---|---|---|---|
Sakura-Tribe Springcaller | 3G | Creature — Snake Shaman | At the beginning of your upkeep, add {G}. Until end of turn, you don't lose this mana as steps and phases end. 2/4 |
Walking Dream | 3U | Creature — Illusion | Walking Dream can't be blocked. Walking Dream doesn't untap during your untap step if an opponent controls two or more creatures. 3/3 |
Cleopatra, Exiled Pharaoh | 2BG | Legendary Creature — Human Noble | Allies — At the beginning of your end step, put a +1/+1 counter on each of up to two other target legendary creatures. Betrayal — Whenever a legendary creature with counters on it dies, draw a card for each counter on it. You lose 2 life. 2/4 |
Necropotence | BBB | Enchantment | Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. |
Kefnet's Last Word | 2UU | Sorcery | Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step. |
Ghosthelm Courier | 2U | Creature — Human Wizard | You may choose not to untap Ghosthelm Courier during your untap step. {2}{U}, {T}: Target Wizard creature gets +2/+2 and has shroud for as long as Ghosthelm Courier remains tapped. (It can't be the target of spells or abilities.) 2/1 |
Stasis | 1U | Enchantment | Players skip their untap steps. At the beginning of your upkeep, sacrifice Stasis unless you pay {U}. |
Anurid Brushhopper | 1GW | Creature — Frog Beast | Discard two cards: Exile Anurid Brushhopper. Return it to the battlefield under its owner's control at the beginning of the next end step. 3/4 |
Garrulous Sycophant | 2B | Creature — Human Advisor | At the beginning of your end step, if you're the monarch, each opponent loses 1 life and you gain 1 life. 1/4 |
Watertrap Weaver | 2U | Creature — Merfolk Wizard | When Watertrap Weaver enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step. 2/2 |