M:tG card similarity search
2U · Creature — Merfolk Soldier
Other Merfolk creatures you control get +1/+1. Whenever you cast a Merfolk spell, you may tap or untap target permanent. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Toils of Night and Day | 2U | Instant — Arcane | You may tap or untap target permanent, then you may tap or untap another target permanent. |
Hidden Strings | 1U | Sorcery | You may tap or untap target permanent, then you may tap or untap another target permanent. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Raff, Weatherlight Stalwart | WU | Legendary Creature — Human Wizard | Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. 1/3 |
Hematite Talisman | 2 | Artifact | Whenever a player casts a red spell, you may pay {3}. If you do, untap target permanent. |
Hero of the Games | 2R | Creature — Human Soldier | Whenever you cast a spell that targets Hero of the Games, creatures you control get +1/+0 until end of turn. 3/2 |
Stinging Lionfish | 1U | Enchantment Creature — Fish | Whenever you cast your first spell during each opponent's turn, you may tap or untap target nonland permanent. 2/1 |
Builder's Blessing | 3W | Enchantment | Untapped creatures you control get +0/+2. |
Castle | 3W | Enchantment | Untapped creatures you control get +0/+2. |
Hero of the Winds | 3W | Creature — Human Soldier | Flying Whenever you cast a spell that targets Hero of the Winds, creatures you control get +1/+0 until end of turn. 1/4 |
Malachite Talisman | 2 | Artifact | Whenever a player casts a green spell, you may pay {3}. If you do, untap target permanent. |