M:tG card similarity search
· Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Name | Mana | Type | Text |
---|---|---|---|
Ironclaw Buzzardiers | 2R | Creature — Orc Scout | Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. 2/2 |
Break of Day | 1W | Instant | Creatures you control get +1/+1 until end of turn. Fateful hour — If you have 5 or less life, those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.) |
Ephara's Warden | 3W | Creature — Human Cleric | {T}: Tap target creature with power 3 or less. 1/2 |
Mob Rule | 4RR | Sorcery | Choose one — • Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn. • Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn. |
Foul Play | 1B | Sorcery | Destroy target creature with power 2 or less. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") |
Neighborhood Guardian | 1W | Creature — Unicorn | Whenever another creature with power 2 or less enters the battlefield under your control, target creature you control gets +1/+1 until end of turn. 2/2 |
Cruel Cut | 1B | Instant | Destroy target creature with power 2 or less. |
Defeat | 1B | Sorcery | Destroy target creature with power 2 or less. |
Reave Soul | 1B | Sorcery | Destroy target creature with power 3 or less. |
Vanquish the Weak | 2B | Instant | Destroy target creature with power 3 or less. |