M:tG card similarity search
· Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
| Name | Mana | Type | Text |
|---|---|---|---|
| Genetic Recombinator | Artifact — Contraption | Whenever you crank Genetic Recombinator, up to two target creatures each get +2/+2 until end of turn. | |
| Bloodfeather Phoenix | 1R | Creature — Phoenix | Flying Bloodfeather Phoenix can't block. Whenever an instant or sorcery spell you control deals damage to an opponent or battle, you may pay {R}. If you do, return Bloodfeather Phoenix from your graveyard to the battlefield. It gains haste until end of turn. 2/2 |
| Daybreak Charger | 1W | Creature — Unicorn | When Daybreak Charger enters the battlefield, target creature gets +2/+0 until end of turn. 3/1 |
| Cephalid Snitch | 1U | Creature — Cephalid Wizard | Sacrifice Cephalid Snitch: Target creature loses protection from black until end of turn. 1/1 |
| In Garruk's Wake | 7BB | Sorcery | Destroy all creatures you don't control and all planeswalkers you don't control. |
| Angelic Enforcer | Creature — Angel | Flying You have hexproof. Angelic Enforcer's power and toughness are each equal to your life total. Whenever Angelic Enforcer attacks, double your life total. */* | |
| Monstrous Onslaught | 3GG | Sorcery | Monstrous Onslaught deals X damage divided as you choose among any number of target creatures, where X is the greatest power among creatures you control as you cast this spell. |
| Stone Idol Trap | 5R | Instant — Trap | This spell costs {1} less to cast for each attacking creature. Create a 6/12 colorless Construct artifact creature token with trample. Exile it at the beginning of your next end step. |
| At Knifepoint | 1BR | Enchantment | As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn. |
| Gift of the Woods | G | Enchantment — Aura | Enchant creature Whenever enchanted creature blocks or becomes blocked, it gets +0/+3 until end of turn and you gain 1 life. |