M:tG card similarity search
· Artifact — Attraction
Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)
Name | Mana | Type | Text |
---|---|---|---|
Consume | 2WB | Sorcery | Target player sacrifices a creature with the greatest power among creatures they control. You gain life equal to its power. |
Steeple Creeper | 2G | Creature — Frog Snake | {3}{U}: Steeple Creeper gains flying until end of turn. 4/2 |
Whiptongue Frog | 2U | Creature — Frog | {U}: Whiptongue Frog gains flying until end of turn. 1/3 |
Consuming Ashes | 2BB | Instant | Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) |
Ensnaring Bridge | 3 | Artifact | Creatures with power greater than the number of cards in your hand can't attack. |
Swarm Surge | 2B | Sorcery | Devoid (This card has no color.) Creatures you control get +2/+0 until end of turn. Colorless creatures you control also gain first strike until end of turn. |
Killer Whale | 3UU | Creature — Whale | {U}: Killer Whale gains flying until end of turn. 3/5 |
Dragon Grip | 2R | Enchantment — Aura | Ferocious — If you control a creature with power 4 or greater, you may cast Dragon Grip as though it had flash. (You may cast it any time you could cast an instant.) Enchant creature Enchanted creature gets +2/+0 and has first strike. |
A-Radha's Firebrand | 1R | Creature — Human Warrior | Whenever Radha's Firebrand attacks, target creature defending player controls with power less than or equal to Radha's Firebrand's power can't block this turn. Domain — {5}{R}: Radha's Firebrand gets +2/+2 until end of turn. This ability costs {1} less to activate for each basic land type among lands you control. Activate only once each turn. 3/1 |
Esper | Plane — Alara | Artifact spells cost {1} less to cast. Whenever chaos ensues, creatures you control that are white, blue, and/or black become artifacts in addition to their other types until end of turn. Then each artifact creature you control gains vigilance, menace, and lifelink until end of turn. |