Card Codex

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17 May 2024: Card library updated.

Merry-Go-Round

· Artifact — Attraction

Visit — Creatures you control with power 2 or less gain horsemanship until end of turn. (They can't be blocked except by creatures with horsemanship.)

Similar cards

Color identity:
NameManaTypeText
Aven Liberator 2WWCreature — Bird Soldier Flying Morph {3}{W} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Aven Liberator is turned face up, target creature you control gains protection from the color of your choice until end of turn. 2/3
Rubblebelt Rioters 1RGCreature — Human Berserker Haste Whenever Rubblebelt Rioters attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control. 0/4
Towering Thunderfist 4RCreature — Giant Soldier {W}: Towering Thunderfist gains vigilance until end of turn. 4/4
The Destined Hero Spells you control that target a creature you control cost {2} less to cast.
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Weatherseed Elf GCreature — Elf {T}: Target creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.) 1/1
The Nipton Lottery 2BRSorcery Choose a creature at random. You gain control of that creature until end of turn. Untap it. It gains haste until end of turn. Then destroy all other creatures.
Roofstalker Wight 1BCreature — Zombie {1}{U}: Roofstalker Wight gains flying until end of turn. 2/1
Searing Spear Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2
Clear Shot 2GInstant Target creature you control gets +1/+1 until end of turn. It deals damage equal to its power to target creature you don't control.
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