Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Merseine

2UU · Enchantment — Aura

Enchant creature Merseine enters the battlefield with three net counters on it. Enchanted creature doesn't untap during its controller's untap step if Merseine has a net counter on it. Pay enchanted creature's mana cost: Remove a net counter from Merseine. Only the controller of the enchanted creature may activate this ability.

Similar cards

Color identity:
NameManaTypeText
Bounty of the Hunt 3GGInstant You may exile a green card from your hand rather than pay this spell's mana cost. Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Everflowing Chalice 0Artifact Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) Everflowing Chalice enters the battlefield with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on Everflowing Chalice.
Rimewind Cryomancer 3UCreature — Human Wizard {1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.) 2/3
Sleeper's Guile 2BEnchantment — Aura Enchant creature Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black creatures.) When Sleeper's Guile is put into a graveyard from the battlefield, return Sleeper's Guile to its owner's hand.
Rousing Read 2UEnchantment — Aura Enchant creature When Rousing Read enters the battlefield, draw two cards, then discard a card. Enchanted creature gets +1/+1 and has flying.
Mirrormade 1UUEnchantment You may have Mirrormade enter the battlefield as a copy of any artifact or enchantment on the battlefield.
Fate Foretold 1UEnchantment — Aura Enchant creature When Fate Foretold enters the battlefield, draw a card. When enchanted creature dies, its controller draws a card.
Cinder Marsh Land {T}: Add {C}. {T}: Add {B} or {R}. Cinder Marsh doesn't untap during your next untap step.
Cloudcrest Lake Land {T}: Add {C}. {T}: Add {W} or {U}. Cloudcrest Lake doesn't untap during your next untap step.
Lantern-Lit Graveyard Land {T}: Add {C}. {T}: Add {B} or {R}. Lantern-Lit Graveyard doesn't untap during your next untap step.
Page 119