Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mesa Enchantress

1WW · Creature — Human Druid

Whenever you cast an enchantment spell, you may draw a card. 0/2

Similar cards

Color identity:
NameManaTypeText
Luminous Wake 2WEnchantment — Aura Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.
Step Between Worlds 3UUSorcery Each player may shuffle their hand and graveyard into their library. Each player who does draws seven cards. Exile Step Between Worlds. Plot {4}{U}{U} (You may pay {4}{U}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Ominous Traveler 2Creature — Human When Ominous Traveler enters the battlefield, draft a card from Ominous Traveler's spellbook. That card perpetually gains "You may spend mana as though it were mana of any color to cast this spell" and "When you cast this spell, return a creature named Ominous Traveler you control to its owner's hand." 1/1
Vision Skeins 1UInstant Each player draws two cards.
Tribute to the World Tree GGGEnchantment Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Inspiring Commander 4WWCreature — Human Soldier Whenever another creature with power 2 or less enters the battlefield under your control, you gain 1 life and draw a card. 1/4
Black Ward WEnchantment — Aura Enchant creature Enchanted creature has protection from black. This effect doesn't remove Black Ward.
Dusk Legion Zealot 1BCreature — Vampire Soldier When Dusk Legion Zealot enters the battlefield, you draw a card and you lose 1 life. 1/1
Acrobatic Maneuver 2WInstant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
Blur 2UInstant Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.
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