Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mesmeric Trance

1UU · Enchantment

Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {U}, Discard a card: Draw a card.

Similar cards

Color identity:
NameManaTypeText
Fblthp, the Lost 1ULegendary Creature — Homunculus When Fblthp, the Lost enters the battlefield, draw a card. If it entered from your library or was cast from your library, draw two cards instead. When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library. 1/1
Coerced Confession 4U/BSorcery Target player mills four cards. You draw a card for each creature card put into their graveyard this way.
Drag Under 2USorcery Return target creature to its owner's hand. Draw a card.
Repulse 2UInstant Return target creature to its owner's hand. Draw a card.
Symbol of Unsummoning 2USorcery Return target creature to its owner's hand. Draw a card.
Fallowsage 3UCreature — Merfolk Wizard Whenever Fallowsage becomes tapped, you may draw a card. 2/2
Viridescent Wisps GInstant Target creature becomes green and gets +1/+0 until end of turn. Draw a card.
Betrayal UEnchantment — Aura Enchant creature an opponent controls Whenever enchanted creature becomes tapped, you draw a card.
Master of Winds 2UUCreature — Sphinx Wizard Flying When Master of Winds enters the battlefield, draw two cards, then discard a card. Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn. 1/4
Awaken the Erstwhile 3BBSorcery Each player discards all the cards in their hand, then creates that many 2/2 black Zombie creature tokens.
Page 161