M:tG card similarity search
1UU · Enchantment — Aura
Enchant creature When Mesmerizing Dose enters the battlefield, tap enchanted creature, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Enchanted creature doesn't untap during its controller's untap step.
Name | Mana | Type | Text |
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Face of Divinity | 2W | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2. As long as another Aura is attached to enchanted creature, it has first strike and lifelink. |
Jaddi Lifestrider | 4G | Creature — Elemental | When Jaddi Lifestrider enters the battlefield, you may tap any number of untapped creatures you control. You gain 2 life for each creature tapped this way. 2/8 |
Tangle | 1G | Instant | Prevent all combat damage that would be dealt this turn. Each attacking creature doesn't untap during its controller's next untap step. |
Kumena, Tyrant of Orazca | 1GU | Legendary Creature — Merfolk Shaman | Tap another untapped Merfolk you control: Kumena, Tyrant of Orazca can't be blocked this turn. Tap three untapped Merfolk you control: Draw a card. Tap five untapped Merfolk you control: Put a +1/+1 counter on each Merfolk you control. 2/4 |
Red Scarab | W | Enchantment — Aura | Enchant creature Enchanted creature can't be blocked by red creatures. Enchanted creature gets +2/+2 as long as an opponent controls a red permanent. |
Errantry | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+0 and can only attack alone. |
Symbiotic Deployment | 2G | Enchantment | Skip your draw step. {1}, Tap two untapped creatures you control: Draw a card. |
Saving Grace | 1W | Enchantment — Aura | Flash Enchant creature you control When Saving Grace enters the battlefield, all damage that would be dealt this turn to you and permanents you control is dealt to enchanted creature instead. Enchanted creature gets +0/+3. |
Zombie Trailblazer | BBB | Creature — Zombie Scout | Tap an untapped Zombie you control: Target land becomes a Swamp until end of turn. Tap an untapped Zombie you control: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) 2/2 |
Favorable Destiny | 1W | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+2 as long as it's white. Enchanted creature has shroud as long as its controller controls another creature. (It can't be the target of spells or abilities.) |