Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Metamorphic Blast

U · Instant

Spree (Choose one or more additional costs.) + {1} — Until end of turn, target creature becomes a white Rabbit with base power and toughness 0/1. + {3} — Target player draws two cards.

Similar cards

Color identity:
NameManaTypeText
Skinshifter 1GCreature — Human Shaman {G}: Choose one. Activate only once each turn. • Until end of turn, Skinshifter becomes a Rhino with base power and toughness 4/4 and gains trample. • Until end of turn, Skinshifter becomes a Bird with base power and toughness 2/2 and gains flying. • Until end of turn, Skinshifter becomes a Plant with base power and toughness 0/8. 1/1
Water Wings 1UInstant Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can't be the target of spells or abilities your opponents control.)
Tenth District Hero 1WCreature — Human {1}{W}, Collect evidence 2: Tenth District Hero becomes a Human Detective with base power and toughness 4/4 and gains vigilance. {2}{W}, Collect evidence 4: If Tenth District Hero is a Detective, it becomes a legendary creature named Mileva, the Stalwart, it has base power and toughness 5/5, and it gains "Other creatures you control have indestructible." 2/3
Biomass Mutation XG/UG/UInstant Creatures you control have base power and toughness X/X until end of turn.
Baffling Defenses 1WInstant Target creature's base power perpetually becomes 0.
Dragonshift 1URInstant Until end of turn, target creature you control becomes a blue and red Dragon with base power and toughness 4/4, loses all abilities, and gains flying. Overload {3}{U}{U}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Serendib Sorcerer 1UUCreature — Human Wizard {T}: Target creature other than Serendib Sorcerer has base power and toughness 0/2 until end of turn. 1/1
Sorceress Queen 1BBCreature — Human Wizard {T}: Target creature other than Sorceress Queen has base power and toughness 0/2 until end of turn. 1/1
Godhead of Awe W/UW/UW/UW/UW/UCreature — Spirit Avatar Flying Other creatures have base power and toughness 1/1. 4/4
Inkfathom Witch 1U/BCreature — Merfolk Wizard Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) {2}{U}{B}: Each unblocked creature has base power and toughness 4/1 until end of turn. 1/1
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