Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meteor Golem

7 · Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3

Similar cards

Color identity:
NameManaTypeText
Elvish Skysweeper GCreature — Elf Warrior {4}{G}, Sacrifice a creature: Destroy target creature with flying. 1/1
Westfold Rider 1WCreature — Human Knight Sacrifice Westfold Rider: Destroy target artifact or enchantment. Activate only as a sorcery. 3/1
Preston, the Vanisher 3WLegendary Creature — Rabbit Wizard Whenever another nontoken creature enters the battlefield under your control, if it wasn't cast, create a token that's a copy of that creature, except it's a 0/1 white Illusion. {1}{W}, Sacrifice five Illusions: Exile target nonland permanent. 2/5
Godhunter Octopus 5UCreature — Octopus Godhunter Octopus can't attack unless defending player controls an enchantment or an enchanted permanent. 5/5
Leave No Trace 1WInstant Radiance — Destroy target enchantment and each other enchantment that shares a color with it.
Court of Ardenvale 2WWEnchantment When Court of Ardenvale enters the battlefield, you become the monarch. At the beginning of your upkeep, return target permanent card with mana value 3 or less from your graveyard to your hand. If you're the monarch, return that permanent card to the battlefield instead.
Akoum Plane — Zendikar Players may cast enchantment spells as though they had flash. Whenever chaos ensues, destroy target creature that isn't enchanted.
Consign to Dream 2UInstant Return target permanent to its owner's hand. If that permanent is red or green, put it on top of its owner's library instead.
Army Ants 1BRCreature — Insect {T}, Sacrifice a land: Destroy target land. 1/1
Gisela, Blade of Goldnight 4RWWLegendary Creature — Angel Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. 5/5
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