Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meteor Golem

7 · Artifact Creature — Golem

When Meteor Golem enters the battlefield, destroy target nonland permanent an opponent controls. 3/3

Similar cards

Color identity:
NameManaTypeText
Red Elemental Blast RInstant Choose one — • Counter target blue spell. • Destroy target blue permanent.
Kill! Destroy! 1BBInstant Destroy target nonblack creature. Gotcha — If an opponent says "kill" or "destroy," you may say "Gotcha!" When you do, return Kill! Destroy! from your graveyard to your hand.
Blood Seeker 1BCreature — Vampire Shaman Whenever a creature enters the battlefield under an opponent's control, you may have that player lose 1 life. 1/1
Moira and Teshar 3WBLegendary Creature — Phyrexian Spirit Bird Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.) 4/5
Spined Fluke 2BCreature — Worm Horror When Spined Fluke enters the battlefield, sacrifice a creature. {B}: Regenerate Spined Fluke. 5/1
Cephalid Constable 1UUCreature — Cephalid Wizard Whenever Cephalid Constable deals combat damage to a player, return up to that many target permanents that player controls to their owner's hand. 1/1
Pyroblast RInstant Choose one — • Counter target spell if it's blue. • Destroy target permanent if it's blue.
Shower of Arrows 2GInstant Destroy target artifact, enchantment, or creature with flying. Scry 1.
Banewhip Punisher 2BCreature — Human Warrior When Banewhip Punisher enters the battlefield, you may put a -1/-1 counter on target creature. {B}, Sacrifice Banewhip Punisher: Destroy target creature that has a -1/-1 counter on it. 2/2
Imposter Mech 1UArtifact — Vehicle You may have Imposter Mech enter the battlefield as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types. Crew 3 3/1
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