Card Codex

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17 May 2024: Card library updated.

Meteoric Mace

4RR · Artifact — Equipment

Equipped creature gets +4/+0 and has trample. Equip {4} Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

Similar cards

Color identity:
NameManaTypeText
Stoneskin 2WEnchantment — Aura Flash Enchant creature Enchanted creature gets +0/+10.
Always Watching 1WWEnchantment Nontoken creatures you control get +1/+1 and have vigilance.
Mystic Might UEnchantment — Aura Enchant land you control Cumulative upkeep {1}{U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted land has "{T}: Target creature gets +2/+2 until end of turn."
Eternal Warrior REnchantment — Aura Enchant creature Enchanted creature has vigilance.
Crown of Fury 1REnchantment — Aura Enchant creature Enchanted creature gets +1/+0 and has first strike. Sacrifice Crown of Fury: Enchanted creature and other creatures that share a creature type with it get +1/+0 and gain first strike until end of turn.
Burr Grafter 3GCreature — Spirit Sacrifice Burr Grafter: Target creature gets +2/+2 until end of turn. Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.) 2/2
Emerald Dragon 4GGCreature — Dragon Flying, trample 4/4
Tenth District Guard 1WCreature — Human Soldier When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2
Mercadia's Downfall 2RInstant Each attacking creature gets +1/+0 until end of turn for each nonbasic land defending player controls.
Ulvenwald Oddity 2GGCreature — Beast Trample, haste {5}{G}{G}: Transform Ulvenwald Oddity. 4/4
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