Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Meticulous Excavation

W · Enchantment

{2}{W}: Return target permanent you control to its owner's hand. If it has unearth, instead exile it, then return that card to its owner's hand. Activate only during your turn.

Similar cards

Color identity:
NameManaTypeText
Restore the Peace 1WUInstant Return each creature that dealt damage this turn to its owner's hand.
Wizard Mentor 2UCreature — Human Wizard {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2
Cresting Mosasaurus 6UUCreature — Dinosaur Emerge {6}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When Cresting Mosasaurus enters the battlefield, if you cast it, return each non-Dinosaur creature to its owner's hand. 4/8
Temporal Machinations 2USorcery Return target creature to its owner's hand. If you control an artifact, draw a card.
Echo Tracer 2UCreature — Human Wizard Morph {2}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Echo Tracer is turned face up, return target creature to its owner's hand. 2/2
Slinn Voda, the Rising Deep 6UULegendary Creature — Leviathan Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) When Slinn Voda, the Rising Deep enters the battlefield, if it was kicked, return all creatures to their owners' hands except for Merfolk, Krakens, Leviathans, Octopuses, and Serpents. 8/8
Reduce to Dreams 3UUSorcery Return all artifacts and enchantments to their owners' hands.
Whirlpool Whelm 1UInstant Clash with an opponent, then return target creature to its owner's hand. If you win, you may put that creature on top of its owner's library instead. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Geistwave 1UInstant Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Thousand Winds 4UUCreature — Elemental Flying Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Thousand Winds is turned face up, return all other tapped creatures to their owners' hands. 5/6
Page 17