Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Metropolis Reformer

2W · Creature — Angel Cleric

Flying, vigilance You have hexproof. Whenever Metropolis Reformer is dealt damage, you gain that much life. 2/3

Similar cards

Color identity:
NameManaTypeText
Aetherstorm Roc 2WWCreature — Bird Flying Whenever Aetherstorm Roc or another creature enters the battlefield under your control, you get {E} (an energy counter). Whenever Aetherstorm Roc attacks, you may pay {E}{E}. If you do, put a +1/+1 counter on it and tap up to one target creature defending player controls. 3/3
Chameleon Blur 3GInstant Prevent all damage that creatures would deal to players this turn.
Maarika, Brutal Gladiator 2BRGLegendary Creature — Human Warrior Maarika, Brutal Gladiator must be blocked if able. As long as it's your turn, Maarika has indestructible. Whenever Maarika deals damage to a creature, if that creature was dealt excess damage this turn, that creature's controller sacrifices a noncreature, nonland permanent. 7/4
Constant Mists 1GInstant Buyback—Sacrifice a land. (You may sacrifice a land in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Prevent all combat damage that would be dealt this turn.
Gloom Surgeon 1BCreature — Spirit If combat damage would be dealt to Gloom Surgeon, prevent that damage and exile that many cards from the top of your library. 2/1
Bloodhunter Bat 3BCreature — Bat Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
Blind Hunter 2WBCreature — Bat Flying Haunt (When this creature dies, exile it haunting target creature.) When Blind Hunter enters the battlefield or the creature it haunts dies, target player loses 2 life and you gain 2 life. 2/2
Virtus the Veiled 2BLegendary Creature — Azra Assassin Partner with Gorm the Great (When this creature enters the battlefield, target player may put Gorm into their hand from their library, then shuffle.) Deathtouch Whenever Virtus the Veiled deals combat damage to a player, that player loses half their life, rounded up. 1/1
Mindscour Dragon 4UUCreature — Dragon Flying Whenever Mindscour Dragon deals combat damage to an opponent, target player mills four cards. 4/4
Recuperate 3WInstant Choose one — • You gain 6 life. • Prevent the next 6 damage that would be dealt to target creature this turn.
Page 123