Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Michiko Konda, Truth Seeker

3W · Legendary Creature — Human Advisor

Whenever a source an opponent controls deals damage to you, that player sacrifices a permanent. 2/2

Similar cards

Color identity:
NameManaTypeText
Unnatural Hunger 3BBEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, Unnatural Hunger deals damage equal to that creature's power to that player unless they sacrifice another creature.
Double Deal 4RSorcery Choose another player. Double Deal deals 3 damage to that player. At the beginning of the first upkeep in your next game with that player, Double Deal deals 3 damage to the player.
A-Incriminate BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Incriminate 1BSorcery Choose two target creatures controlled by the same player. That player sacrifices one of them.
Bog Serpent 5BCreature — Serpent Bog Serpent can't attack unless defending player controls a Swamp. When you control no Swamps, sacrifice Bog Serpent. 5/5
Riddle of Lightning 3RRInstant Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player.
Aether Sting 3REnchantment Whenever an opponent casts a creature spell, Aether Sting deals 1 damage to that player.
Wild Mammoth 2GCreature — Elephant At the beginning of your upkeep, if a player controls more creatures than each other player, the player who controls the most creatures gains control of Wild Mammoth. 3/4
Spawning Kraken 5UCreature — Kraken Whenever a Kraken, Leviathan, Octopus, or Serpent you control deals combat damage to a player, create a 9/9 blue Kraken creature token. 6/6
Sword of Kaldra 4Legendary Artifact — Equipment Equipped creature gets +5/+5. Whenever equipped creature deals damage to a creature, exile that creature. (Exile it only if it's still on the battlefield.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the creature leaves.)
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