Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Midnight Charm

B · Instant

Choose one — • Midnight Charm deals 1 damage to target creature and you gain 1 life. • Target creature gains first strike until end of turn. • Tap target creature.

Similar cards

Color identity:
NameManaTypeText
Sweltering Suns 1RRSorcery Sweltering Suns deals 3 damage to each creature. Cycling {3} ({3}, Discard this card: Draw a card.)
Dizzying Gaze REnchantment — Aura Enchant creature you control {R}: Enchanted creature deals 1 damage to target creature with flying.
Sanguine Guard 1BBCreature — Phyrexian Zombie Knight First strike {1}{B}: Regenerate Sanguine Guard. 2/2
Sun's Bounty 1WInstant You gain 4 life. Recover {1}{W} (When a creature is put into your graveyard from the battlefield, you may pay {1}{W}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Weather the Storm 1GInstant You gain 3 life. Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Blink Dog 2WCreature — Dog Double strike Teleport — {3}{W}: Blink Dog phases out. (Treat it and anything attached to it as though they don't exist until your next turn.) 1/1
Rhox Pikemaster 2WWCreature — Rhino Soldier First strike (This creature deals combat damage before creatures without first strike.) Other Soldier creatures you control have first strike. 3/3
Flaming Fist 2WLegendary Enchantment — Background Commander creatures you own have "Whenever this creature attacks, it gains double strike until end of turn."
Jaded Sell-Sword 3RCreature — Dragon Warrior When Jaded Sell-Sword enters the battlefield, if mana from a Treasure was spent to cast it, it gains first strike and haste until end of turn. 4/3
Fire Shrine Keeper RCreature — Elemental Menace {7}{R}, {T}, Sacrifice Fire Shrine Keeper: It deals 3 damage to each of up to two target creatures. 1/1
Page 122