Card Codex

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17 May 2024: Card library updated.

Midnight Duelist

W · Creature — Human Soldier

Protection from Vampires 1/2

Similar cards

Color identity:
NameManaTypeText
Duke Ulder Ravengard 4RWLegendary Creature — Human Noble Soldier At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
Benalish Marshal WWWCreature — Human Knight Other creatures you control get +1/+1. 3/3
Daru Encampment Land {T}: Add {C}. {W}, {T}: Target Soldier creature gets +1/+1 until end of turn.
Elspeth, Sun's Nemesis 2WWLegendary Planeswalker — Elspeth [−1]: Up to two target creatures you control each get +2/+1 until end of turn. [−2]: Create two 1/1 white Human Soldier creature tokens. [−3]: You gain 5 life. Escape—{4}{W}{W}, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) Loyalty 5
Hamlet Vanguard 2GCreature — Human Warrior Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Hamlet Vanguard enters the battlefield with two +1/+1 counters on it for each other nontoken Human you control. 1/1
Secure the Scene 4WSorcery Exile target nonland permanent. Its controller creates a 1/1 white Soldier creature token.
Enlistment Officer 3WCreature — Human Soldier First strike When Enlistment Officer enters the battlefield, reveal the top four cards of your library. Put all Soldier cards revealed this way into your hand and the rest on the bottom of your library in any order. 2/3
Dimir Informant 2UCreature — Human Rogue When Dimir Informant enters the battlefield, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) 1/4
Bring Back G/WG/WG/WG/WSorcery — Adventure Create two 1/1 white Human creature tokens. (Then exile this card. You may cast the creature later from exile.)
Sanctuary Lockdown 2WEnchantment Humans you control get +1/+1. {2}, Tap two untapped Humans you control: Tap target creature an opponent controls.
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