M:tG card similarity search
2WU · Creature — Human Wizard
Creatures you control can't be blocked except by legendary creatures. Whenever one or more creatures you control deal combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/3
| Name | Mana | Type | Text |
|---|---|---|---|
| Lash Out | 1R | Instant | Lash Out deals 3 damage to target creature. Clash with an opponent. If you win, Lash Out deals 3 damage to that creature's controller. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) |
| Frenzied Goblin | R | Creature — Goblin Berserker | Whenever Frenzied Goblin attacks, you may pay {R}. If you do, target creature can't block this turn. 1/1 |
| Moment of Silence | W | Instant | Target player skips their next combat phase this turn. |
| Subdue | G | Instant | Prevent all combat damage that would be dealt by target creature this turn. That creature gets +0/+X until end of turn, where X is its mana value. |
| Family Reunion | 1W | Instant | Choose one — • Creatures you control get +1/+1 until end of turn. • Creatures you control gain hexproof until end of turn. (They can't be the targets of spells or abilities your opponents control.) |
| Hired Poisoner | B | Creature — Human Assassin | Deathtouch 1/1 |
| Citadel Siege | 2WW | Enchantment | As Citadel Siege enters the battlefield, choose Khans or Dragons. • Khans — At the beginning of combat on your turn, put two +1/+1 counters on target creature you control. • Dragons — At the beginning of combat on each opponent's turn, tap target creature that player controls. |
| Weight of Conscience | 1W | Enchantment — Aura | Enchant creature Enchanted creature can't attack. Tap two untapped creatures you control that share a creature type: Exile enchanted creature. |
| Trove of Temptation | 3R | Enchantment | Each opponent must attack you or a planeswalker you control with at least one creature each combat if able. At the beginning of your end step, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") |
| Rune-Tail's Essence | Legendary Enchantment | Prevent all damage that would be dealt to creatures you control. |