Card Codex

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17 May 2024: Card library updated.

Midnight Ritual

X2B · Sorcery

Exile X target creature cards from your graveyard. For each creature card exiled this way, create a 2/2 black Zombie creature token.

Similar cards

Color identity:
NameManaTypeText
Belfry Spirit 3WWCreature — Spirit Flying Haunt (When this creature dies, exile it haunting target creature.) When Belfry Spirit enters the battlefield or the creature it haunts dies, create two 1/1 black Bat creature tokens with flying. 1/1
Fungal Plots 1GEnchantment {1}{G}, Exile a creature card from your graveyard: Create a 1/1 green Saproling creature token. Sacrifice two Saprolings: You gain 2 life and draw a card.
Song of Totentanz XRSorcery Create X 1/1 black Rat creature tokens with "This creature can't block." Creatures you control gain haste until end of turn.
Nurgle's Conscription 4BInstant Put target creature card from an opponent's graveyard onto the battlefield tapped under your control, then exile that player's graveyard.
Perpetual Timepiece 2Artifact {T}: Mill two cards. {2}, Exile Perpetual Timepiece: Shuffle any number of target cards from your graveyard into your library.
Watchers of the Dead 2Artifact Creature — Cat Exile Watchers of the Dead: Each opponent chooses two cards in their graveyard and exiles the rest. 2/2
Young Necromancer 4BCreature — Human Warlock When Young Necromancer enters the battlefield, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield. 2/3
Painbringer 2BBCreature — Human Minion {T}, Exile any number of cards from your graveyard: Target creature gets -X/-X until end of turn, where X is the number of cards exiled this way. 1/1
Songs of the Damned BInstant Add {B} for each creature card in your graveyard.
Hungry Lynx 1GCreature — Cat Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.) At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch. Whenever a Rat dies, put a +1/+1 counter on each Cat you control. 2/2
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