Card Codex

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17 May 2024: Card library updated.

Might Weaver

1G · Creature — Human Wizard

{2}: Target red or white creature gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.) 2/1

Similar cards

Color identity:
NameManaTypeText
Crowned Ceratok 3GCreature — Rhino Trample Each creature you control with a +1/+1 counter on it has trample. 4/3
Steeple Creeper 2GCreature — Frog Snake {3}{U}: Steeple Creeper gains flying until end of turn. 4/2
Golem Artisan 5Artifact Creature — Golem {2}: Target artifact creature gets +1/+1 until end of turn. {2}: Target artifact creature gains your choice of flying, trample, or haste until end of turn. 3/3
Nyx Herald 2GEnchantment Creature — Centaur Shaman At the beginning of combat on your turn, target enchanted creature or enchantment creature you control gets +1/+1 and gains trample until end of turn. 2/3
Obsidian Acolyte 1WCreature — Human Cleric Protection from black {W}: Target creature gains protection from black until end of turn. 1/1
Svyelunite Priest 1UCreature — Merfolk Cleric {U}{U}, {T}: Target creature gains shroud until end of turn. Activate only during your upkeep. (It can't be the target of spells or abilities.) 1/1
Threaten 2RSorcery Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)
The Avenger Hero {3}, {T}: Target creature you control gains deathtouch until end of turn.
Arnjlot's Ascent 1UUEnchantment Cumulative upkeep {U} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) {1}: Target creature gains flying until end of turn.
Merrow Levitator 3UCreature — Merfolk Wizard {T}: Target creature gains flying until end of turn. Whenever you cast a blue spell, you may untap Merrow Levitator. 2/3
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