M:tG card similarity search
2W · Enchantment
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains vigilance until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Viashino Grappler | 2R | Creature — Viashino | {G}: Viashino Grappler gains trample until end of turn. 3/1 |
Heart Wolf | 3R | Creature — Wolf | First strike {T}: Target Dwarf creature gets +2/+0 and gains first strike until end of turn. When that creature leaves the battlefield this turn, sacrifice Heart Wolf. Activate only during combat. 2/2 |
Soldier of the Grey Host | 3W | Creature — Spirit Soldier | Flash Flying When Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn. 2/2 |
Strength of Arms | W | Instant | Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token. |
Defensive Maneuvers | 3W | Instant | Creatures of the creature type of your choice get +0/+4 until end of turn. |
Tribal Unity | X2G | Instant | Creatures of the creature type of your choice get +X/+X until end of turn. |
Serpentine Kavu | 4G | Creature — Kavu | {R}: Serpentine Kavu gains haste until end of turn. 4/4 |
Flowstone Giant | 2RR | Creature — Giant | {R}: Flowstone Giant gets +2/-2 until end of turn. 3/3 |
Furnace Spirit | 2R | Creature — Spirit | Haste {R}: Furnace Spirit gets +1/+0 until end of turn. 1/1 |
Icatian Lieutenant | WW | Creature — Human Soldier | {1}{W}: Target Soldier creature gets +1/+0 until end of turn. 1/2 |