Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Might of the Nephilim

1G · Instant

Target creature gets +2/+2 until end of turn for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Pseudodragon Familiar 2UCreature — Dragon Flying {2}{U}: Target creature gains flying until end of turn. 2/1
A-Radha, Coalition Warlord 1RGLegendary Creature — Elf Warrior Domain — Whenever Radha, Coalition Warlord enters the battlefield or becomes tapped, another target creature you control gets +X/+X until end of turn, where X is the number of basic land types among lands you control. 3/3
Urn of Godfire 1Artifact {2}: Add one mana of any color. {6}, {T}, Sacrifice Urn of Godfire: Destroy target creature or enchantment.
Liara of the Flaming Fist RWLegendary Creature — Human Soldier At the beginning of each combat, each creature you control gets +1/+1 until end of turn if it has the same name as another creature you control or a creature card in your graveyard. {1}{R}{W}: Another target nontoken creature you control gains first strike and double team until end of turn. Activate only as a sorcery and only once. 2/2
Rarity 1WULegendary Creature — Unicorn Rare and mythic rare spells you cast cost {1} less to cast. {1}, {T}, Reveal a My Little Pony® toy you own: Until end of turn, another target creature gains protection from each color in that toy's coat, mane, and outfit. 2/2
Leering Gargoyle 1WUCreature — Gargoyle Flying {T}: Leering Gargoyle gets -2/+2 and loses flying until end of turn. 2/2
Drakestown Forgotten 4BCreature — Zombie Drakestown Forgotten enters the battlefield with X +1/+1 counters on it, where X is the number of creature cards in all graveyards. {2}{B}, Remove a +1/+1 counter from Drakestown Forgotten: Target creature gets -1/-1 until end of turn. 0/0
Mark of Mutiny 2RSorcery Gain control of target creature until end of turn. Put a +1/+1 counter on it and untap it. That creature gains haste until end of turn. (It can attack and {T} this turn.)
Demonic Stench BInstant — Adventure Each creature that blocked this turn gets -1/-1 until end of turn. (Then exile this card. You may cast the creature later from exile.)
Bloodsworn Steward 2RRCreature — Vampire Knight Flying Commander creatures you control get +2/+2 and have haste. 4/4
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