Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Might of the Nephilim

1G · Instant

Target creature gets +2/+2 until end of turn for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Lifespring Druid 2GCreature — Elf Druid {T}: Add one mana of any color. 2/1
Rosethorn Acolyte 2GCreature — Elf Druid {T}: Add one mana of any color. 2/3
Searing Spear Askari 2RCreature — Human Knight Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{R}: Searing Spear Askari gains menace until end of turn. (It can't be blocked except by two or more creatures.) 2/2
Verdeloth the Ancient 4GGLegendary Creature — Treefolk Kicker {X} (You may pay an additional {X} as you cast this spell.) Saproling creatures and other Treefolk creatures get +1/+1. When Verdeloth the Ancient enters the battlefield, if it was kicked, create X 1/1 green Saproling creature tokens. 4/7
Junkyard Genius 1BRCreature — Human Artificer When Junkyard Genius enters the battlefield, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.") {1}{B}{R}, Sacrifice another creature or artifact: Until end of turn, other creatures you control get +1/+0 and gain menace and haste. 2/2
Sokenzan Spellblade 4RCreature — Ogre Samurai Shaman Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) {1}{R}: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3
Veteran Charger 2GCreature — Centaur Soldier When Veteran Charger enters the battlefield, choose a creature card in your hand. It perpetually gets +2/+2. 2/2
Rampaging Ursaguana 4GGCreature — Bear Lizard Mutant Trample, ward {2}, haste Rampaging Ursaguana gets +2/+2 for each time this creature attacked this game. Disguise {2}{G}{G} 4/4
Advanced Hoverguard 3UCreature — Drone Flying {U}: Advanced Hoverguard gains shroud until end of turn. (It can't be the target of spells or abilities.) 2/2
Pack's Betrayal 2RSorcery Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
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