Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Might of the Nephilim

1G · Instant

Target creature gets +2/+2 until end of turn for each of its colors.

Similar cards

Color identity:
NameManaTypeText
Illusionary Armor 4UEnchantment — Aura Enchant creature Enchanted creature gets +4/+4. When enchanted creature becomes the target of a spell or ability, sacrifice Illusionary Armor.
Hazmat Suit (Used) 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+1 and has menace. Whenever a player's skin or fingernail touches enchanted creature, that player loses 2 life.
Gust-Skimmer 2Artifact Creature — Insect {U}: Gust-Skimmer gains flying until end of turn. 2/1
Ilysian Caryatid 1GCreature — Plant {T}: Add one mana of any color. If you control a creature with power 4 or greater, add two mana of any one color instead. 1/1
Battlefly Swarm BCreature — Phyrexian Insect Flying {B}: Battlefly Swarm gains deathtouch until end of turn. 1/1
Leonin Den-Guard 1WCreature — Cat Soldier As long as Leonin Den-Guard is equipped, it gets +1/+1 and has vigilance. 1/3
Celestial Mantle 3WWWEnchantment — Aura Enchant creature Enchanted creature gets +3/+3. Whenever enchanted creature deals combat damage to a player, double its controller's life total.
Arms of Hadar 3BSorcery Creatures target player controls get -2/-2 until end of turn.
Urborg Shambler 2BBCreature — Horror Other black creatures get -1/-1. 4/3
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
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