Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Might of the Old Ways

1G · Instant

Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.

Similar cards

Color identity:
NameManaTypeText
White Shield Crusader WWCreature — Human Knight Protection from black {W}: White Shield Crusader gains flying until end of turn. {W}{W}: White Shield Crusader gets +1/+0 until end of turn. 2/1
Caldera Kavu 2RCreature — Kavu {1}{B}: Caldera Kavu gets +1/+1 until end of turn. {G}: Caldera Kavu becomes the color of your choice until end of turn. 2/2
Triumph of Ferocity 2GEnchantment At the beginning of your upkeep, draw a card if you control the creature with the greatest power or tied for the greatest power.
Phalanx Vanguard 1WCreature — Human Soldier Vigilance Whenever an artifact enters the battlefield under your control, Phalanx Vanguard gets +1/+0 until end of turn. 2/2
Great Oak Guardian 5GCreature — Treefolk Flash (You may cast this spell any time you could cast an instant.) Reach When Great Oak Guardian enters the battlefield, creatures target player controls get +2/+2 until end of turn. Untap them. 4/5
Haradrim Spearmaster 2RCreature — Human Warrior Reach At the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn. 2/3
Collective Unconscious 4GGSorcery Draw a card for each creature you control.
Candlelit Cavalry 4GCreature — Human Knight Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, Candlelit Cavalry gains trample until end of turn. 5/5
Indentured Djinn 1UUCreature — Djinn Flying When Indentured Djinn enters the battlefield, each other player may draw up to three cards. 4/4
Spiritualize 2WInstant Until end of turn, whenever target creature deals damage, you gain that much life. Draw a card.
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