Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Migration Path

3G · Sorcery

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Checkpoint Officer 1WCreature — Human Soldier {1}{W}, {T}: Tap target creature. 1/2
Elite Arrester WCreature — Human Soldier {1}{U}, {T}: Tap target creature. 0/3
Gavony Trapper WCreature — Human Soldier {2}, {T}: Tap target creature. 0/2
Gideon's Lawkeeper WCreature — Human Soldier {W}, {T}: Tap target creature. 1/1
Master Decoy 1WCreature — Human Soldier {W}, {T}: Tap target creature. 1/2
Krosan Restorer 2GCreature — Human Druid {T}: Untap target land. Threshold — {T}: Untap up to three target lands. Activate only if seven or more cards are in your graveyard. 1/2
Case of the Lost Witness 1UEnchantment — Case When this Case enters the battlefield, conjure four cards named Fblthp, the Lost into your library, then shuffle. Draw a card. To solve — You control a legendary Homunculus. Solved — You may look at the top card of your library any time and you may play lands and cast spells from the top of your library.
Evershrike 3W/BW/BCreature — Elemental Spirit Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2
Game Trail Land As Game Trail enters the battlefield, you may reveal a Mountain or Forest card from your hand. If you don't, Game Trail enters the battlefield tapped. {T}: Add {R} or {G}.
Castle Ardenvale Land Castle Ardenvale enters the battlefield tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.
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