Card Codex

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17 May 2024: Card library updated.

Migratory Greathorn

3G · Creature — Beast

Mutate {2}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, search your library for a basic land card, put it onto the battlefield tapped, then shuffle. 3/4

Similar cards

Color identity:
NameManaTypeText
Smoldering Crater Land Smoldering Crater enters the battlefield tapped. {T}: Add {R}. Cycling {2} ({2}, Discard this card: Draw a card.)
Tranquil Thicket Land Tranquil Thicket enters the battlefield tapped. {T}: Add {G}. Cycling {G} ({G}, Discard this card: Draw a card.)
Sphinx of Clear Skies 3UUCreature — Sphinx Flying, ward {2} Domain — Whenever Sphinx of Clear Skies deals combat damage to a player, reveal the top X cards of your library, where X is the number of basic land types among lands you control. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard. (Piles can be empty.) 5/5
Carrion Crow 2BCreature — Zombie Bird Flying (This creature can't be blocked except by creatures with flying or reach.) Carrion Crow enters the battlefield tapped. 2/2
Evasive Action 1UInstant Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Marsh Threader 1WCreature — Kor Scout Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 2/1
Akoum Teeth Land Akoum Teeth enters the battlefield tapped. {T}: Add {R}.
Arcane Sanctum Land Arcane Sanctum enters the battlefield tapped. {T}: Add {W}, {U}, or {B}.
Arctic Flats Snow Land Arctic Flats enters the battlefield tapped. {T}: Add {G} or {W}.
Azorius Guildgate Land — Gate Azorius Guildgate enters the battlefield tapped. {T}: Add {W} or {U}.
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