Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Miirym, Sentinel Wyrm

3GUR · Legendary Creature — Dragon Spirit

Flying, ward {2} Whenever another nontoken Dragon enters the battlefield under your control, create a token that's a copy of it, except the token isn't legendary. 6/6

Similar cards

Color identity:
NameManaTypeText
Delina, Wild Mage 3RLegendary Creature — Elf Shaman Whenever Delina, Wild Mage attacks, choose target creature you control, then roll a d20. 1—14 | Create a tapped and attacking token that's a copy of that creature, except it's not legendary and it has "At end of combat, exile this creature." 15—20 | Create one of those tokens. You may roll again. 3/2
Rebuild the City 3BRGSorcery Choose target land. Create three tokens that are copies of it, except they're 3/3 creatures in addition to their other types and they have vigilance and menace. (They're affected by summoning sickness.)
Path of Discovery 3GEnchantment Whenever a creature enters the battlefield under your control, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Sarkhan, Soul Aflame 1URLegendary Creature — Human Shaman Dragon spells you cast cost {1} less to cast. Whenever a Dragon enters the battlefield under your control, you may have Sarkhan, Soul Aflame become a copy of it until end of turn, except its name is Sarkhan, Soul Aflame and it's legendary in addition to its other types. 2/4
Body Double 4UCreature — Shapeshifter You may have Body Double enter the battlefield as a copy of any creature card in a graveyard. 0/0
Radiant Solar 5WCreature — Angel Flying, lifelink Whenever Radiant Solar or another nontoken creature enters the battlefield under your control, venture into the dungeon. (Enter the first room or advance to the next room.) {W}, Discard Radiant Solar: Venture into the dungeon and you gain 3 life. 3/6
Nahiri, the Unforgiving 1RR/W/PWLegendary Planeswalker — Nahiri Compleated ({R/W/P} can be paid with {R}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) [+1]: Until your next turn, up to one target creature attacks a player each combat if able. [+1]: Discard a card, then draw a card. [0]: Exile target creature or Equipment card with mana value less than Nahiri's loyalty from your graveyard. Create a token that's a copy of it. That token gains haste. Exile it at the beginning of the next end step. Loyalty 5
Gruff Triplets 3GGGCreature — Satyr Warrior Trample When Gruff Triplets enters the battlefield, if it isn't a token, create two tokens that are copies of it. When Gruff Triplets dies, put a number of +1/+1 counters equal to its power on each creature you control named Gruff Triplets. 3/3
Kapsho Kitefins 4UUCreature — Fish Flying Whenever Kapsho Kitefins or another creature enters the battlefield under your control, tap target creature an opponent controls. 3/3
Devilish Valet 2RCreature — Devil Warrior Trample, haste Alliance — Whenever another creature enters the battlefield under your control, double Devilish Valet's power until end of turn. 1/3
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