Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Mikokoro, Center of the Sea

· Legendary Land

{T}: Add {C}. {2}, {T}: Each player draws a card.

Similar cards

Color identity:
NameManaTypeText
Fathom Seer 1UCreature — Illusion Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. 1/3
Altar's Reap 1BInstant As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Corrupted Conviction BInstant As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Skulltap 1BSorcery As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Village Rites BInstant As an additional cost to cast this spell, sacrifice a creature. Draw two cards.
Huatli, Radiant Champion 2GWLegendary Planeswalker — Huatli [+1]: Put a loyalty counter on Huatli, Radiant Champion for each creature you control. [−1]: Target creature gets +X/+X until end of turn, where X is the number of creatures you control. [−8]: You get an emblem with "Whenever a creature enters the battlefield under your control, you may draw a card." Loyalty 3
Crackling Doom RWBInstant Crackling Doom deals 2 damage to each opponent. Each opponent sacrifices a creature with the greatest power among creatures that player controls.
Mystic Confluence 3UUInstant Choose three. You may choose the same mode more than once. • Counter target spell unless its controller pays {3}. • Return target creature to its owner's hand. • Draw a card.
Cecily, Haunted Mage 1UBRLegendary Creature — Human Wizard Your maximum hand size is eleven. Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost. Friends forever (You can have two commanders if both have friends forever.) 3/5
Shambling Vent Land Shambling Vent enters the battlefield tapped. {T}: Add {W} or {B}. {1}{W}{B}: Shambling Vent becomes a 2/3 white and black Elemental creature with lifelink until end of turn. It's still a land.
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