M:tG card similarity search
3WW · Creature — Angel
Flying, lifelink When Militant Angel enters the battlefield, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you attacked this turn. 3/4
Name | Mana | Type | Text |
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Saproling Burst | 4G | Enchantment | Fading 7 (This enchantment enters the battlefield with seven fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.) Remove a fade counter from Saproling Burst: Create a green Saproling creature token. It has "This creature's power and toughness are each equal to the number of fade counters on Saproling Burst." When Saproling Burst leaves the battlefield, destroy all tokens created with Saproling Burst. They can't be regenerated. |
Poetic Ingenuity | 2R | Enchantment | Whenever one or more Dinosaurs you control attack, create that many Treasure tokens. Whenever you cast an artifact spell, create a 3/1 red Dinosaur creature token. This ability triggers only once each turn. |
Murgish Cemetery | 4BB | Enchantment | {3}{B}, Discard a card: Create an X/X black Zombie creature token, where X is a number from 2 to 6 chosen at random. |
Mordor Trebuchet | 2B | Artifact Creature — Wall | Defender Whenever you attack with one or more Goblins and/or Orcs, create a 2/1 colorless Construct artifact creature token with flying named Ballistic Boulder that's tapped and attacking. Sacrifice that token at end of combat. 1/4 |
Gilded Pinions | 2 | Artifact — Equipment | When Gilded Pinions enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") Equipped creature has flying. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.) |
Temp of the Damned | 2B | Creature — Zombie | As Temp of the Damned enters the battlefield, roll a six-sided die. Temp of the Damned enters the battlefield with a number of funk counters on it equal to the result. At the beginning of your upkeep, remove a funk counter from Temp of the Damned. If you can't, sacrifice it. 3/3 |
Ral's Reinforcements | 1R | Sorcery | Create two 1/1 blue and red Elemental creature tokens. |
Team Pennant | 1 | Artifact — Equipment | Equipped creature gets +1/+1 and has vigilance and trample. Equip creature token {1} Equip {3} |
Envoy of Okinec Ahau | 2W | Creature — Cat Advisor | {4}{W}: Create a 1/1 colorless Gnome artifact creature token. 3/3 |
Ashaya, Soul of the Wild | 3GG | Legendary Creature — Elemental | Ashaya, Soul of the Wild's power and toughness are each equal to the number of lands you control. Nontoken creatures you control are Forest lands in addition to their other types. (They're still affected by summoning sickness.) */* |