M:tG card similarity search
2W · Creature — Human Cleric
Militant Inquisitor gets +1/+0 for each Equipment you control. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Wildwood Geist | 4G | Creature — Spirit | Wildwood Geist gets +2/+2 as long as it's your turn. 3/3 |
Zhalfirin Commander | 2W | Creature — Human Knight | Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) {1}{W}{W}: Target Knight creature gets +1/+1 until end of turn. 2/2 |
Augmenting Automaton | 1 | Artifact Creature — Construct | {1}{B}: Augmenting Automaton gets +1/+1 until end of turn. 1/1 |
Dragon Engine | 3 | Artifact Creature — Construct | {2}: Dragon Engine gets +1/+0 until end of turn. 1/3 |
Narstad Scrapper | 5 | Artifact Creature — Construct | {2}: Narstad Scrapper gets +1/+0 until end of turn. 3/3 |
Carrion Ants | 2BB | Creature — Insect | {1}: Carrion Ants gets +1/+1 until end of turn. 0/1 |
Fetid Horror | 3B | Creature — Shade Horror | {B}: Fetid Horror gets +1/+1 until end of turn. 1/2 |
Nantuko Shade | BB | Creature — Insect Shade | {B}: Nantuko Shade gets +1/+1 until end of turn. 2/1 |
Perilous Shadow | 2BB | Creature — Insect Shade | {1}{B}: Perilous Shadow gets +2/+2 until end of turn. 0/4 |
A-Dwarfhold Champion | 1W | Creature — Dwarf Warrior | Ward {1} As long as Dwarfhold Champion is equipped, it gets +0/+2. 3/1 |