M:tG card similarity search
1WW · Creature — Human Monk Cleric
Vigilance {T}: Prevent the next 1 damage that would be dealt to any target this turn. 2/1
| Name | Mana | Type | Text |
|---|---|---|---|
| Outlaws' Merriment | 1RWW | Enchantment | At the beginning of your upkeep, choose one at random. Create a red and white creature token with those characteristics. • 3/1 Human Warrior with trample and haste. • 2/1 Human Cleric with lifelink and haste. • 1/2 Human Rogue with haste and "When this creature enters the battlefield, it deals 1 damage to any target." |
| Canopy Surge | 1G | Sorcery | Kicker {2} (You may pay an additional {2} as you cast this spell.) Canopy Surge deals 1 damage to each creature with flying and each player. If this spell was kicked, it deals 4 damage to each creature with flying and each player instead. |
| Astral Slide | 2W | Enchantment | Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. |
| Skyway Sniper | G | Creature — Elf Archer | Reach (This creature can block creatures with flying.) {2}{G}: Skyway Sniper deals 1 damage to target creature with flying. 1/2 |
| Flamecast Wheel | 1 | Artifact | {5}, {T}, Sacrifice Flamecast Wheel: It deals 3 damage to target creature. |
| Scalding Cauldron | 1 | Artifact | {3}, {T}, Sacrifice Scalding Cauldron: It deals 3 damage to target creature. |
| Silent Dart | 1 | Artifact | {4}, {T}, Sacrifice Silent Dart: It deals 3 damage to target creature. |
| Vial of Dragonfire | 2 | Artifact | {2}, {T}, Sacrifice Vial of Dragonfire: It deals 2 damage to target creature. |
| Ram Through | 1G | Instant | Target creature you control deals damage equal to its power to target creature you don't control. If the creature you control has trample, excess damage is dealt to that creature's controller instead. |
| Kamachal, Ship's Mascot | 2R | Legendary Creature — Dinosaur Pirate | Menace {R}: Kamachal, Ship's Mascot gets +1/+0 until end of turn. Whenever Kamachal deals combat damage to a player, create a Treasure token. Then exile from that player's library a random card with mana value equal to the damage dealt. You may cast that card this turn. 2/2 |