M:tG card similarity search
1U · Enchantment
Whenever you attack with two or more creatures, draw a card.
Name | Mana | Type | Text |
---|---|---|---|
Balance of Power | 3UU | Sorcery | If target opponent has more cards in hand than you, draw cards equal to the difference. |
Public Enemy | 2U | Enchantment — Aura | Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card. |
Cerulean Wisps | U | Instant | Target creature becomes blue until end of turn. Untap that creature. Draw a card. |
Ceta Sanctuary | 2U | Enchantment | At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card. |
You Find the Villains' Lair | 1UU | Instant | Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards. |
Iron-Craw Crusher | 7 | Artifact Creature — Wurm | Prototype {2}{G}{G} — 2/5 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Whenever Iron-Craw Crusher attacks, target attacking creature gets +X/+0 until end of turn, where X is Iron-Craw Crusher's power. 4/6 |
Silverback Shaman | 3GG | Creature — Ape Shaman | Trample When Silverback Shaman dies, draw a card. 5/4 |
Lightmine Field | 2WW | Enchantment | Whenever one or more creatures attack, Lightmine Field deals damage to each of those creatures equal to the number of attacking creatures. |
Quicksmith Genius | 2R | Creature — Human Artificer | Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. 3/2 |
Ancestor Dragon | 4WW | Creature — Dragon | Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature. 5/6 |